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Reich Downfall

Reich Downfall was a first person shooter in the mold of Wolfenstien or Doom but with a large emphasis on environmental destruction. 

Reich was the first project I worked on after completing my education, I was placed into a strike team responsible for refitting E3 demo pieces into actual levels as well as white boxing new campaign content. 

The game was in many ways ahead of its time with the physics destruction pushing the Xbox 360 and the PS3 to their limit.  Unfortunately the game never made it to a commercial release and the included video featuring a quarry I helped refit for gameplay is one of the few remaining traces of it.